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閱讀英語原文 →In computer science, state machine replication (SMR) or state machine approach is a general method for implementing a fault-tolerant service by replicating servers and coordinating client interactions with server replicas. The approach also provides a framework for understanding and designing replication management protocols.
In terms of clients and services, each service comprises one or more servers and exports operations that clients invoke by making requests. Although using a single, centralized server is the simplest way to implement a service, the resulting service can only be as fault tolerant as the processor executing that server. If this level of fault tolerance is unacceptable, then multiple servers that fail independently can be used.
Usually, replicas of a single server are executed on separate processors of a distributed system, and protocols are used to coordinate client interactions with these replicas.
A State Machine begins at the State labeled Start. Each Input received is passed through the transition and output function to produce a new State and an Output. The State is held stable until a new Input is received, while the Output is communicated to the appropriate receiver.
This discussion requires a State Machine to be deterministic: multiple copies of the same State Machine begin in the Start state, and receiving the same Inputs in the same order will arrive at the same State having generated the same Outputs.
Typically, systems based on State Machine Replication voluntarily restrict their implementations to use finite-state machines to simplify error recovery.
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